Server Object Definitions

From FKVWiki

The following pages show what defines specific objects and how objects are perceived by the engine - what properties they have, and what 'makes' an object in the engines eyes.

Server Object Creature - The basic statistics that make up any creature (player/NPC/Monster) in the game world. This will not include everything that players require, but will probably include 2 thirds of what makes up a player.

Server Object Player - This is just the extra components and properties that make up an object.

Server Object Room - What makes up a room in the engine?

Server Object Item - What makes up an item in the system?

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